hopMother
new mob type: hopMother - hoppers that drop eggs that explode on contact and after several seconds they hatch into baby hoppers regular hopper mobs have more life and more damage a few bug fixes
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todo.txt
20
todo.txt
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******************************************************** NEXT PATCH **************************************************
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missile Bot: +10% bigger explosions, +10% damage, +7% fire rate
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plasma Bot: +40% damage, and drains 2% less energy
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1st ionization energy: 8->11 energy per heal
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mass-energy: defense reduction factor 0.13->0.33
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neutron bomb: +25% damage
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non-renewables: 78->88% damage
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junk DNA: applies to all damage, not just spores
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pseudoscience: adds (1-4)->(1-3) JUNK to tech pool per free research
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futures exchange: 4.1->4.3 duplication per cancel
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default skin has slightly more narrow legs
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added ammo to gun descriptions
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calculate the ammo drop rate for each gun live based on ammo tech?
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need to make a generic function
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new mob type: hopMother - hoppers that drop eggs that explode on contact and after several seconds they hatch into baby hoppers
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regular hopper mobs have more life and more damage
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a few bug fixes
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*********************************************************** TODO *****************************************************
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a mob/boss? that drops the mines from reactor and final boss
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more (all) bosses need to be made of parts
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good examples: spiderBoss, dragonFlyBoss, beetleBoss
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methods:
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