rebalancing why
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@@ -474,7 +474,7 @@ const mech = {
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//chance to build a drone on damage from mod
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if (b.isModDroneOnDamage) {
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const len = (dmg - 0.08 + 0.05 * Math.random()) / 0.05
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const len = (dmg - 0.06 + 0.07 * Math.random()) / 0.05
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for (let i = 0; i < len; i++) {
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if (Math.random() < 0.6) b.drone() //spawn drone
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}
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