rebalancing why

This commit is contained in:
landgreen
2020-02-05 05:50:20 -08:00
parent f359cce427
commit b0f5f61e29
7 changed files with 30 additions and 21 deletions

View File

@@ -2,6 +2,8 @@
/* TODO: *******************************************
*****************************************************
mod: bullets neutralize forward mob velocity on hit
boss: bacteria boss, duplicates when player is in range
mod: remove all guns from the game, but double health, shields, and damage
@@ -327,7 +329,11 @@ const build = {
spawn.setSpawnList(); //gives random mobs, not starter
game.startGame();
let difficulty = build.list.length * game.difficultyMode - 1
if (game.difficultyMode === 0) difficulty = build.list.length * 1 - 6 - 1
if (game.difficultyMode === 0) {
difficulty = build.list.length * 1 - 6 - 1
game.isEasyMode = true;
}
if (game.difficultyMode === 4) level.difficultyIncrease(6)
level.difficultyIncrease(difficulty)
level.isBuildRun = true;