fleas please

tech: colony - sporangium discharge 38% more stuff, but it has a chance to discharge random bullet type
tech: annelids renamed -> K-selection - fleas and worms are bigger and do more damage
tech: anti-shear topology now applies to grenades, shotgun so basically everything that matters
  no longer a "gun tech"
This commit is contained in:
landgreen
2022-07-14 06:47:42 -07:00
parent 4e29a517fc
commit ae5c42e5bd
8 changed files with 183 additions and 193 deletions

View File

@@ -1,21 +1,10 @@
******************************************************** NEXT PATCH **************************************************
tech: fleas - replace spores with little hoppers
frame-dragging - time dilation field stops time when you aren't moving or firing, +33% defense
the odds of finding this tech is low because I find it kinda annoying, but maybe you will like it
molecular assembler field energy meter is yellow
wormhole is lavender
perfect diamagnetism is blue
time dilation is green blue
pilot wave is black
new room in labs: hopBossMom
harpoon now auto targets by default, but disabled when crouched
pulse + neocognitron auto targeting also disabled when crouched
bug fixes
tech: colony - sporangium discharge 38% more stuff, but it has a chance to discharge random bullet type
tech: annelids renamed -> K-selection - fleas and worms are bigger and do more damage
tech: anti-shear topology now applies to grenades, shotgun so basically everything that matters
no longer a "gun tech"
*********************************************************** TODO *****************************************************
@@ -24,25 +13,8 @@ fleas
zero velocity while on short delay? try it?
flea tech:
add a delay to flea jumping also +dmg
reduce lifespan after hitting mob, like drones
but add in a long cooldown after a hit
mid flight attraction towards nearby mobs?
if close to mob and line of sight: set isAttached flag = true
draw a line to mob, attraction
reset isAttached to false after: 1-2s or distance gets too big
tech for shotgun?
anti-shear topology apply to grenades too? and other less useful bullets
then open up tech requirements
menagerie: sporangium release a variety of things
spores, worms, hoppers, drones, iceIX?, foam?, missiles?
benefit: they release more stuff than normal
swim through slime
hold up to float while in slime?
level element: exploding barrels
molecular fabricator defaults to random type on game load
improve mob invincible graphic
opacity oscillates from 100% to 0%?