frequency
tech: robotics - 3x frequency of bot tech, spawn a random bot tech: statistical ensemble - 10000% increased frequency of recursive tech you already have non-refundable tech can no longer display as "off" in the experiment menu when you click it a second time these tech can't be removed with out resetting please don't submit bug reports about this... added more junk tech
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12
todo.txt
12
todo.txt
@@ -1,14 +1,5 @@
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******************************************************** NEXT PATCH ********************************************************
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some tech now has 2x,3x,4x frequency of showing up
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(most tech is at 1x, a few are at 2x if they have a rare requirement to unlock)
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reworked junk and lore tech systems
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(might be some new bugs)
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tech that used to just summon a power up now also increases tech frequency
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removed the 4 perpetual techs
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maybe fixed immune boss bug on detours level
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******************************************************** BUGS ********************************************************
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@@ -54,6 +45,9 @@ use the floor of portal sensor on the player? to unstuck player
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******************************************************** TODO ********************************************************
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mob - grows after taking damage
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mob - attack outwardly after taking damage
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tech- foam is attracted to mobs
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use a gravitational attraction model?
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could foam be attracted to other foam bullets too?
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