frequency
tech: robotics - 3x frequency of bot tech, spawn a random bot tech: statistical ensemble - 10000% increased frequency of recursive tech you already have non-refundable tech can no longer display as "off" in the experiment menu when you click it a second time these tech can't be removed with out resetting please don't submit bug reports about this... added more junk tech
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10
js/index.js
10
js/index.js
@@ -289,9 +289,16 @@ const build = {
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if (tech.tech[index].count < tech.tech[index].maxCount) {
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if (!who.classList.contains("build-tech-selected")) who.classList.add("build-tech-selected");
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tech.giveTech(index)
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} else {
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} else if (!tech.tech[index].isNonRefundable) {
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tech.totalCount -= tech.tech[index].count
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tech.removeTech(index);
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who.classList.remove("build-tech-selected");
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} else {
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who.classList.remove("build-tech-selected")
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setTimeout(() => { //return energy
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who.classList.add("build-tech-selected")
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}, 50);
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}
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}
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//update tech text //disable not allowed tech
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@@ -308,7 +315,6 @@ const build = {
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<div class="circle-grid field" style="position:absolute; top:0; left:10px;opacity:0.65;"></div>
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</span>
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${tech.tech[i].name} ${isCount}</div>${tech.tech[i].description}</div>`
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// <div class="circle-grid gun" style="position:absolute; top:-3px; left:-3px; opacity:1; height: 33px; width:33px;"></div>
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// <div class="circle-grid tech" style="position:absolute; top:5px; left:5px;opacity:1;height: 20px; width:20px;border: #fff solid 2px;"></div>
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// border: #fff solid 0px;
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