general balancing around crouch alt fire
This commit is contained in:
@@ -858,9 +858,10 @@ const spawn = {
|
||||
let me = mob[mob.length - 1];
|
||||
me.stroke = "transparent";
|
||||
me.onHit = function () {
|
||||
console.log(this.mass)
|
||||
this.explode();
|
||||
};
|
||||
Matter.Body.setDensity(me, 0.002); //normal is 0.001
|
||||
Matter.Body.setDensity(me, 0.001); //normal is 0.001
|
||||
me.timeLeft = 240;
|
||||
me.g = 0.001; //required if using 'gravity'
|
||||
me.frictionAir = 0;
|
||||
|
||||
Reference in New Issue
Block a user