general balancing around crouch alt fire

This commit is contained in:
landgreen
2019-09-16 04:42:47 -07:00
parent a16bfedfbd
commit aa3882e34b
7 changed files with 213 additions and 302 deletions

View File

@@ -884,7 +884,7 @@ const mobs = {
Matter.Body.setAngle(this, angle - Math.PI);
},
explode() {
mech.damage(Math.min(Math.max(0.02 * Math.sqrt(this.mass), 0.05), 0.35) * game.dmgScale);
mech.damage(Math.min(Math.max(0.02 * Math.sqrt(this.mass), 0.01), 0.35) * game.dmgScale);
this.dropPowerUp = false;
this.death(); //death with no power up or body
},