images removed

images have been disabled
  I think they don't fit stylistically

 new power up: level WARP
  it shows up when you enter testing mode on the initial level
interferometer horizontal laser now moves with the elevator
LaunchSite community map updated

some minor bug fixes
This commit is contained in:
landgreen
2024-10-07 19:21:14 -07:00
parent a47ef97dbc
commit a8c6c0ea0e
6 changed files with 216 additions and 139 deletions

View File

@@ -1,24 +1,14 @@
******************************************************** NEXT PATCH **************************************************
new level: gravityObservatory
images have been disabled
I think they don't fit stylistically
level: testChamber2 renamed gravityInterferometer
it has been added to the levels that are extra hard and only show up late game
it also got a bit hard with the addition of 1 more laser
new power up: level WARP
it shows up when you enter testing mode on the initial level
interferometer horizontal laser now moves with the elevator
LaunchSite community map updated
deflected mob bullets are converted into small blocks
ablative drones is now a gun tech for drones
it makes ~33% more drones
1.033->1.05x sneak attack damage per coupling for cloaking field
bug fixes
extended vertical flip to edge cases:
trail left by snakeBoss
laser array from boss and mobs
springer,spiderBoss,mantisBoss constraints
subway: dark matter no longer removed if it gets too far from the player
training: fixed potential lock out from running out of ammo
training: fixed accidental difficulty increase
some minor bug fixes
******************************************************** BUGS ********************************************************
@@ -50,22 +40,8 @@ player can become crouched while not touching the ground if they exit the ground
*********************************************************** TODO *****************************************************
considering removing generative AI images from n-gon
pros: (of removing images)
the novelty of the images has worn off
cleaner UI without them
reduce the total size of n-gon by about 1/3
reduce the complexity of the code
avoid ire of people that hate generative AI
cons: (of removing images)
some people might like them
make a level selector power up
it shows up when you enter testing mode on the initial level
check box for community maps?
deflecting with field converts mob bullets to blocks that despawn after a few seconds
default for all fields that can deflect
extended vertical flip to edge cases:
!!stored circular graphics simulation.drawList.push
add more tips:
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