neutron bomb
acute stress mod removes 1/3 (was 1/2) of your energy zoom works with i and o now cell boss has double the chance to spilt on damage. After it splits, each daughter cell has the mother's reduced health new gun neutron bomb, persistent AoE damage (might still have issues sticking to objects properly) new mob neutron bomb stuns mobs
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10
js/level.js
10
js/level.js
@@ -21,7 +21,7 @@ const level = {
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// b.giveMod("renormalization");
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// b.giveMod("impact shear");
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// b.giveMod("clock gating");
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b.giveGuns("neutron bomb")
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// b.giveGuns("neutron bomb")
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// mech.setField("pilot wave")
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// mech.setField("perfect diamagnetism")
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@@ -102,7 +102,7 @@ const level = {
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//******************************************************************************************************************
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testing() {
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level.difficultyIncrease(9);
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level.difficultyIncrease(14); //hard mode level 7
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spawn.setSpawnList();
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spawn.setSpawnList();
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level.defaultZoom = 1500
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@@ -157,8 +157,10 @@ const level = {
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// spawn.bomberBoss(2900, -500)
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// spawn.shooterBoss(1200, -500)
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// spawn.spawns(1200, -500)
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spawn.hopper(1600, -500)
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// spawn.spinner(1200, -500)
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// spawn.grower(1600, -500)
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spawn.cellBossCulture(1600, -500)
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// spawn.shooter(1600, -500)
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// spawn.shield(mob[mob.length - 1], 1200, -500, 1);
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// spawn.nodeBoss(1200, -500, "spiker")
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