neutron bomb

acute stress mod removes 1/3 (was 1/2) of your energy
zoom works with i and o now
cell boss has double the chance to spilt on damage.
After it splits, each daughter cell has the mother's reduced health

new gun neutron bomb, persistent AoE damage
  (might still have issues sticking to objects properly)
new mob neutron bomb stuns mobs
This commit is contained in:
landgreen
2020-05-07 04:52:38 -07:00
parent 3e1fa6e851
commit a7ad085deb
8 changed files with 254 additions and 91 deletions

View File

@@ -21,7 +21,7 @@ const level = {
// b.giveMod("renormalization");
// b.giveMod("impact shear");
// b.giveMod("clock gating");
b.giveGuns("neutron bomb")
// b.giveGuns("neutron bomb")
// mech.setField("pilot wave")
// mech.setField("perfect diamagnetism")
@@ -102,7 +102,7 @@ const level = {
//******************************************************************************************************************
testing() {
level.difficultyIncrease(9);
level.difficultyIncrease(14); //hard mode level 7
spawn.setSpawnList();
spawn.setSpawnList();
level.defaultZoom = 1500
@@ -157,8 +157,10 @@ const level = {
// spawn.bomberBoss(2900, -500)
// spawn.shooterBoss(1200, -500)
// spawn.spawns(1200, -500)
spawn.hopper(1600, -500)
// spawn.spinner(1200, -500)
// spawn.grower(1600, -500)
spawn.cellBossCulture(1600, -500)
// spawn.shooter(1600, -500)
// spawn.shield(mob[mob.length - 1], 1200, -500, 1);
// spawn.nodeBoss(1200, -500, "spiker")