pulse is a mod

This commit is contained in:
landgreen
2020-10-25 03:26:13 -07:00
parent e0131fcea1
commit a5f79bf742
8 changed files with 99 additions and 224 deletions

View File

@@ -1,15 +1,33 @@
gun: vacuum bomb is removed
mod: vacuum bomb - grenades fire slower, explode bigger and, suck everything towards them
laser and diffuse laser graphics are better
mod: output coupler - diffuse laser beam is 30% wider and does 30% more damage
requires diffuse beam
level number doesn't increase if you skip the boss (in the late game)
gun: pulse is now a mod for laser
************** TODO - n-gon **************
optional setting for people with desktops that want double mobs
hard mode should match the pace of why, but with less difficulty
2x power up chances, same as why for all difficulties
adjust difficulty levels
easy: 1
normal: 2
hard: 3
why: 4
combine more stuff?
____ mod for ____
flak -> missiles
neutron bomb -> mines
iceIX -> foam
flechettes -> nail gun
let beam splitter work with pulse
neutron bomb as a mod for mines
mod: stealth field - mark a mob, it you next kill is that mob get a bonus power up
run only at the start of a new level
add an ending to the game
revamp the boss level, or add a new final level
final level requires you to kill something
@@ -29,7 +47,7 @@ time dilation mod rework / buff (time dilation is cool, but it can feel like a c
take no damage
can fire
2x move jump fire while field is active
33% move jump fire always
40% move jump fire always
mod - after a mob or shield dies, remaining dots look for a new nearby host
or mod: radiation effects can spread to nearby mobs