update to mod: anthropic principle - only works once per level
  but gives 6 seconds of damage immunity and 2 extra heal power ups

most energy regeneration effects now overfill energy above the max by default
piezo electricity over fills energy by 300% (was 100%)
This commit is contained in:
landgreen
2020-11-04 05:36:50 -08:00
parent d7ab196dc3
commit a57ff0c4c1
10 changed files with 1845 additions and 1865 deletions

View File

@@ -1,31 +1,34 @@
missile moves slightly differently
it used to slow when locked on to a target
now it slows when turning
missiles explode when near any mob
wormhole mod: cosmic string - now stuns mobs and applies radiation damage
mod time dilation: - quadruple your default energy regeneration
update to mod: anthropic principle - only works once per level
but gives 6 seconds of damage immunity and 2 extra heal power ups
added final boss level, it's still in progress so I'd love some feedback
also the game loops back to the intro level after the boss
I'll be working on the ending in the next patch, so the intro level is just a placeholder
most energy regeneration effects now overfill energy above the max by default
piezo electricity over fills energy by 300% (was 100%)
************** TODO - n-gon **************
final boss has elements of other bosses
laser mode
if player is on left rotate counter clockwise
if player is on right rotate clockwise
start of laser mode
push block either left or right, not away
vibrating shape
grow and shrink
oscillate elliptical deformation (not sure how)
add an ending to the game
maybe the game ending should ask you to open the console and type in some commands
mirror ending (if no cheats)
level after final boss battle is the intro level, but flipped left right, with a fake player
damage the fake player to end the game
message about go outside
no ending (if cheats)
game goes on forever
also game goes on if player attacks, the fake player
game never ends if you have used cheats
laser mod - your laser beam fires from your last position, not your current position
or apply to all guns?
mod: While in the air, time is slowed.
or something else while in air
a bot that eats ammo and converts them into rerolls
or 2 ammo power ups = 1 reroll
been getting some fps slow down after playing for a few minutes
this seems to be caused by capping the fps at 60, but 60 fps shouldn't have any slowdown
new status effect: fear - push mob away from player for a time
@@ -47,17 +50,6 @@ mod - explosions apply radiation damage over time
mod self destruct - drones explode when they die
drones lose extra time on collisions
add an ending to the game
add a final boss battle level
mirror ending (if no cheats)
level after final boss battle is the intro level, but flipped left right, with a fake player
damage the fake player to end the game
message about go outside
no ending (if cheats)
game goes on forever
also game goes on if player attacks, the fake player
game never ends if you have used cheats
foam or spore bullet on dmg shrink effect
it might mess with the foam position of other bullets on the mob
shrink when foam bullets end while attached, or shrink on collision?