update to mod: anthropic principle - only works once per level
  but gives 6 seconds of damage immunity and 2 extra heal power ups

most energy regeneration effects now overfill energy above the max by default
piezo electricity over fills energy by 300% (was 100%)
This commit is contained in:
landgreen
2020-11-04 05:36:50 -08:00
parent d7ab196dc3
commit a57ff0c4c1
10 changed files with 1845 additions and 1865 deletions

View File

@@ -2,57 +2,57 @@
<html>
<head>
<!-- Global site tag (gtag.js) - Google Analytics -->
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<meta name="description" content="Browser-based side scrolling video game with the matter.js physics engine.">
<meta name="author" content="Ross Landgreen">
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<meta property="og:title" content="n-gon">
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<meta property="og:title" content="n-gon">
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<title>n-gon</title>
<link rel="stylesheet" href="style.css">
<link rel='shortcut icon' href='favicon.ico' type='image/x-icon' />
<title>n-gon</title>
<link rel="stylesheet" href="style.css">
<link rel='shortcut icon' href='favicon.ico' type='image/x-icon' />
</head>
<body>
<!-- <body oncontextmenu="return false"> -->
<div id='guns'></div>
<div id='field'></div>
<div id='mods'></div>
<div id="text-log"></div>
<div id="fade-out"></div>
<div id="health-bg"></div>
<div id="health"></div>
<div id="dmg"></div>
<div id="choose-background"></div>
<div id='construct'></div>
<!-- contenteditable="true" -->
<!-- <body oncontextmenu="return false"> -->
<div id='guns'></div>
<div id='field'></div>
<div id='mods'></div>
<div id="text-log"></div>
<div id="fade-out"></div>
<div id="health-bg"></div>
<div id="health"></div>
<div id="dmg"></div>
<div id="choose-background"></div>
<div id='construct'></div>
<!-- contenteditable="true" -->
<!-- guns -->
<!-- <audio id="snare2" src="sounds\guns\snare2.ogg" preload="auto"></audio>
<!-- guns -->
<!-- <audio id="snare2" src="sounds\guns\snare2.ogg" preload="auto"></audio>
<audio id="airgun" src="sounds\guns\airgun.ogg" preload="auto"></audio>
<audio id="basssnaredrum" src="sounds\guns\basssnaredrum.ogg" preload="auto"></audio>
<audio id="sniper" src="sounds\guns\sniper.ogg" preload="auto"></audio>
<audio id="glock" src="sounds\guns\glock.ogg" preload="auto"></audio>
<audio id="launcher" src="sounds\guns\launcher2.ogg" preload="auto"></audio> -->
<!-- player walk -->
<!-- <audio id="walk1" src="sounds\mech\walk1.ogg" preload="auto"></audio>
<!-- player walk -->
<!-- <audio id="walk1" src="sounds\mech\walk1.ogg" preload="auto"></audio>
<audio id="walk2" src="sounds\mech\walk2.ogg" preload="auto"></audio>
<audio id="walk3" src="sounds\mech\walk3.ogg" preload="auto"></audio>
<audio id="walk4" src="sounds\mech\walk4.ogg" preload="auto"></audio>
@@ -63,265 +63,265 @@
<audio id="walk9" src="sounds\mech\walk9.ogg" preload="auto"></audio>
<audio id="walk10" src="sounds\mech\walk10.ogg" preload="auto"></audio> -->
<!-- player dmg -->
<!-- <audio id="dmg0" src="sounds\dmg\dmg0.ogg" preload="auto"></audio>
<!-- player dmg -->
<!-- <audio id="dmg0" src="sounds\dmg\dmg0.ogg" preload="auto"></audio>
<audio id="dmg1" src="sounds\dmg\dmg1.ogg" preload="auto"></audio>
<audio id="dmg2" src="sounds\dmg\dmg2.ogg" preload="auto"></audio>
<audio id="dmg3" src="sounds\dmg\dmg3.ogg" preload="auto"></audio> -->
<!-- other -->
<!-- <audio id="boom" src="sounds\boom.ogg" preload="auto"></audio>
<!-- other -->
<!-- <audio id="boom" src="sounds\boom.ogg" preload="auto"></audio>
<audio id="powerup" src="sounds\powerup4.ogg" preload="auto"></audio>
<audio id="no" src="sounds\no.ogg" preload="auto"></audio>
<audio id="click" src="sounds\click.ogg" preload="auto"></audio>
<audio id="ammo" src="sounds\ammo.ogg" preload="auto"></audio> -->
<canvas id="canvas"></canvas>
<!-- ********** intro page ***********************************************
<canvas id="canvas"></canvas>
<!-- ********** intro page ***********************************************
******************************************************************************* -->
<div id="choose-grid"></div>
<div id="build-grid"></div>
<div style="position: absolute; top:0;left:0;">
<div id="pause-grid-left" class="pause-grid"></div>
</div>
<div style="position: absolute; top:0;right:0;">
<div id="pause-grid-right" class="pause-grid"></div>
</div>
<svg class="SVG-button" id="build-button" width="110" height="40">
<g stroke='none' fill='#333' stroke-width="2" font-size="28px" font-family="Arial, sans-serif">
<text x="10" y="30">custom</text>
</g>
</svg>
<div id='info'>
<div id="settings">
<details>
<summary>settings</summary>
<div style="line-height: 150%;" id="details-div">
<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
<select name="difficulty-select" id="difficulty-select">
<option value="1">easy</option>
<option value="2" selected>normal</option>
<option value="4">hard</option>
<option value="6">why?</option>
</select>
<br>
<label for="community-maps" title="adds in maps written by n-gon player: Francois">include community maps:</label>
<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
<!-- <br>
<div id="choose-grid"></div>
<div id="build-grid"></div>
<div style="position: absolute; top:0;left:0;">
<div id="pause-grid-left" class="pause-grid"></div>
</div>
<div style="position: absolute; top:0;right:0;">
<div id="pause-grid-right" class="pause-grid"></div>
</div>
<svg class="SVG-button" id="build-button" width="110" height="40">
<g stroke='none' fill='#333' stroke-width="2" font-size="28px" font-family="Arial, sans-serif">
<text x="10" y="30">custom</text>
</g>
</svg>
<div id='info'>
<div id="settings">
<details>
<summary>settings</summary>
<div style="line-height: 150%;" id="details-div">
<label for="difficulty-select" title="effects: number of mobs, damage done by mobs, damage done to mobs, mob speed, heal effects">combat difficulty:</label>
<select name="difficulty-select" id="difficulty-select">
<option value="1">easy</option>
<option value="2" selected>normal</option>
<option value="4">hard</option>
<option value="6">why?</option>
</select>
<br>
<label for="community-maps" title="adds in maps written by n-gon player: Francois">include community maps:</label>
<input type="checkbox" id="community-maps" name="community-maps" style="width:17px; height:17px;">
<!-- <br>
<label for="body-damage" title="allow damage from the ground and large fast moving blocks">collision damage from blocks:</label>
<input type="checkbox" id="body-damage" name="body-damage" checked style="width:17px; height:17px;"> -->
<br>
<label for="classic-select" title="play older versions of n-gon">classic n-gon:</label>
<select name="classic-select" id="classic-select" onChange="window.location.href=this.value">
<option value="https://codepen.io/lilgreenland/full/ozXNWZ" selected>9-6-2016</option>
<option value="https://codepen.io/lilgreenland/full/wzARJY">10-2-2016</option>
<option value="classic/7-1-2017/">7-1-2017</option>
<option value="classic/1-4-2018/">1-4-2018</option>
<option value="classic/7-11-2019/">7-11-2019</option>
<option value="classic/9-8-2019/">9-8-2019</option>
</select>
<br>
<label for="fps-select" title="use this to slow the game down">limit frames per second:</label>
<select name="fps-select" id="fps-select">
<option value="max" selected>no cap</option>
<option value="72">72 fps</option>
<option value="60">60 fps</option>
<option value="45">45 fps</option>
<option value="30">30 fps</option>
</select>
</div>
</details>
</div>
<div>
<details id="control-details">
<summary>controls</summary>
<div id="details-div">
To change controls click a box<br>
and press an unused key.
<br><br>
<table id="control-table">
<tr>
<th>FIRE</th>
<td></td>
<td class='key-used'>MouseLeft</td>
<td></td>
</tr>
<tr>
<th>FIELD</th>
<td id='key-field' class='key-input'>SPACE</td>
<td class='key-used'>MouseRight</td>
</tr>
<tr>
<th>JUMP</th>
<td id='key-up' class='key-input'>W</td>
<td class='key-used'>ArrowUp</td>
</tr>
<tr>
<th>CROUCH</th>
<td id='key-down' class='key-input'>S</td>
<td class='key-used'>ArrowDown</td>
</tr>
<tr>
<th>LEFT</th>
<td id='key-left' class='key-input'>A</td>
<td class='key-used'>ArrowLeft</td>
</tr>
<tr>
<th>RIGHT</th>
<td id='key-right' class='key-input'>D</td>
<td class='key-used'>ArrowRight</td>
</tr>
<tr>
<th>GUN →</th>
<td id='key-next-gun' class='key-input'>Q</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr>
<th>GUN ←</th>
<td id='key-previous-gun' class='key-input'>E</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr>
<th>PAUSE</th>
<td id='key-pause' class='key-input'>P</td>
<td></td>
</tr>
<tr>
<th>TESTING</th>
<td id='key-testing' class='key-input'>T</td>
<td></td>
</tr>
</table>
<button id="control-reset" type="button">reset</button><span style="font-size: 60%;"> to default keys</span>
</div>
</details>
</div>
<div>
<details>
<summary>about</summary>
<div id="details-div">
<!-- <p>
<br>
<label for="classic-select" title="play older versions of n-gon">classic n-gon:</label>
<select name="classic-select" id="classic-select" onChange="window.location.href=this.value">
<option value="https://codepen.io/lilgreenland/full/ozXNWZ" selected>9-6-2016</option>
<option value="https://codepen.io/lilgreenland/full/wzARJY">10-2-2016</option>
<option value="classic/7-1-2017/">7-1-2017</option>
<option value="classic/1-4-2018/">1-4-2018</option>
<option value="classic/7-11-2019/">7-11-2019</option>
<option value="classic/9-8-2019/">9-8-2019</option>
</select>
<br>
<label for="fps-select" title="use this to slow the game down">limit frames per second:</label>
<select name="fps-select" id="fps-select">
<option value="max" selected>no cap</option>
<option value="72">72 fps</option>
<option value="60">60 fps</option>
<option value="45">45 fps</option>
<option value="30">30 fps</option>
</select>
</div>
</details>
</div>
<div>
<details id="control-details">
<summary>controls</summary>
<div id="details-div">
To change controls click a box<br>
and press an unused key.
<br><br>
<table id="control-table">
<tr>
<th>FIRE</th>
<td></td>
<td class='key-used'>MouseLeft</td>
<td></td>
</tr>
<tr>
<th>FIELD</th>
<td id='key-field' class='key-input'>SPACE</td>
<td class='key-used'>MouseRight</td>
</tr>
<tr>
<th>JUMP</th>
<td id='key-up' class='key-input'>W</td>
<td class='key-used'>ArrowUp</td>
</tr>
<tr>
<th>CROUCH</th>
<td id='key-down' class='key-input'>S</td>
<td class='key-used'>ArrowDown</td>
</tr>
<tr>
<th>LEFT</th>
<td id='key-left' class='key-input'>A</td>
<td class='key-used'>ArrowLeft</td>
</tr>
<tr>
<th>RIGHT</th>
<td id='key-right' class='key-input'>D</td>
<td class='key-used'>ArrowRight</td>
</tr>
<tr>
<th>GUN →</th>
<td id='key-next-gun' class='key-input'>Q</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr>
<th>GUN ←</th>
<td id='key-previous-gun' class='key-input'>E</td>
<td class='key-used'>MouseWheel</td>
</tr>
<tr>
<th>PAUSE</th>
<td id='key-pause' class='key-input'>P</td>
<td></td>
</tr>
<tr>
<th>TESTING</th>
<td id='key-testing' class='key-input'>T</td>
<td></td>
</tr>
</table>
<button id="control-reset" type="button">reset</button><span style="font-size: 60%;"> to default keys</span>
</div>
</details>
</div>
<div>
<details>
<summary>about</summary>
<div id="details-div">
<!-- <p>
n-gon is a 2-D physics platformer / shooter
<br>it has
</p> -->
<a href="https://discord.gg/2eC9pgJ">
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</svg>
</a>
Chat about n-gon in the <a href="https://discord.gg/2eC9pgJ">discord</a>.<br> Let me know about ideas,
or bugs.
<br>
<br>
<br>
<a href="https://github.com/landgreen/n-gon">
<svg viewBox="0 0 100 16" xmlns="http://www.w3.org/2000/svg" fill="#1B1F23">
<path d="M8 0C3.58 0 0 3.58 0 8C0 11.54 2.29 14.53 5.47 15.59C5.87 15.66 6.02 15.42 6.02 15.21C6.02 15.02 6.01 14.39 6.01 13.72C4 14.09 3.48 13.23 3.32 12.78C3.23 12.55 2.84 11.84 2.5 11.65C2.22 11.5 1.82 11.13 2.49 11.12C3.12 11.11 3.57 11.7 3.72 11.94C4.44 13.15 5.59 12.81 6.05 12.6C6.12 12.08 6.33 11.73 6.56 11.53C4.78 11.33 2.92 10.64 2.92 7.58C2.92 6.71 3.23 5.99 3.74 5.43C3.66 5.23 3.38 4.41 3.82 3.31C3.82 3.31 4.49 3.1 6.02 4.13C6.66 3.95 7.34 3.86 8.02 3.86C8.7 3.86 9.38 3.95 10.02 4.13C11.55 3.09 12.22 3.31 12.22 3.31C12.66 4.41 12.38 5.23 12.3 5.43C12.81 5.99 13.12 6.7 13.12 7.58C13.12 10.65 11.25 11.33 9.47 11.53C9.76 11.78 10.01 12.26 10.01 13.01C10.01 14.08 10 14.94 10 15.21C10 15.42 10.15 15.67 10.55 15.59C13.71 14.53 16 11.53 16 8C16 3.58 12.42 0 8 0Z" />
<g stroke='none' font-size="8px" font-family="Arial Black, sans-serif">
<text x="19" y="11">Github</text>
</g>
</svg>
</a>
<a href="https://github.com/landgreen/n-gon">Github</a> hosts the source code for n-gon.<br> It's
written in JavaScript, CSS, and HTML.
<!-- <br>
<a href="https://discord.gg/2eC9pgJ">
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.st0 {
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</svg>
</a>
Chat about n-gon in the <a href="https://discord.gg/2eC9pgJ">discord</a>.<br> Let me know about ideas,
or bugs.
<br>
<br>
<br>
<a href="https://github.com/landgreen/n-gon">
<svg viewBox="0 0 100 16" xmlns="http://www.w3.org/2000/svg" fill="#1B1F23">
<path d="M8 0C3.58 0 0 3.58 0 8C0 11.54 2.29 14.53 5.47 15.59C5.87 15.66 6.02 15.42 6.02 15.21C6.02 15.02 6.01 14.39 6.01 13.72C4 14.09 3.48 13.23 3.32 12.78C3.23 12.55 2.84 11.84 2.5 11.65C2.22 11.5 1.82 11.13 2.49 11.12C3.12 11.11 3.57 11.7 3.72 11.94C4.44 13.15 5.59 12.81 6.05 12.6C6.12 12.08 6.33 11.73 6.56 11.53C4.78 11.33 2.92 10.64 2.92 7.58C2.92 6.71 3.23 5.99 3.74 5.43C3.66 5.23 3.38 4.41 3.82 3.31C3.82 3.31 4.49 3.1 6.02 4.13C6.66 3.95 7.34 3.86 8.02 3.86C8.7 3.86 9.38 3.95 10.02 4.13C11.55 3.09 12.22 3.31 12.22 3.31C12.66 4.41 12.38 5.23 12.3 5.43C12.81 5.99 13.12 6.7 13.12 7.58C13.12 10.65 11.25 11.33 9.47 11.53C9.76 11.78 10.01 12.26 10.01 13.01C10.01 14.08 10 14.94 10 15.21C10 15.42 10.15 15.67 10.55 15.59C13.71 14.53 16 11.53 16 8C16 3.58 12.42 0 8 0Z" />
<g stroke='none' font-size="8px" font-family="Arial Black, sans-serif">
<text x="19" y="11">Github</text>
</g>
</svg>
</a>
<a href="https://github.com/landgreen/n-gon">Github</a> hosts the source code for n-gon.<br> It's
written in JavaScript, CSS, and HTML.
<!-- <br>
<br>
n-gon is also hosted at <a href="https://lilgreenland.itch.io/n-gon">itch.io</a>.
<br>
<br> -->
</div>
</details>
</div>
</div>
</div>
</details>
</div>
</div>
<style>
.fade-in {
opacity: 0;
animation: 4s ease 3s normal forwards 1 fadein;
}
<style>
.fade-in {
opacity: 0;
animation: 4s ease 3s normal forwards 1 fadein;
}
@keyframes fadein {
0% {
opacity: 0;
}
@keyframes fadein {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
100% {
opacity: 1;
}
}
@keyframes dash {
to {
stroke-dashoffset: 0;
}
}
@keyframes dash {
to {
stroke-dashoffset: 0;
}
}
.draw-lines {
stroke-dasharray: 20;
stroke-dashoffset: 20;
animation: dash 4.8s ease-in forwards;
}
.draw-lines {
stroke-dasharray: 20;
stroke-dashoffset: 20;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-dash {
stroke-dasharray: 4;
stroke-dashoffset: 4;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-dash {
stroke-dasharray: 4;
stroke-dashoffset: 4;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-o {
stroke-dasharray: 11;
stroke-dashoffset: 11;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-o {
stroke-dasharray: 11;
stroke-dashoffset: 11;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-g {
stroke-dasharray: 17;
stroke-dashoffset: 17;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-g {
stroke-dasharray: 17;
stroke-dashoffset: 17;
animation: dash 4.8s ease-in forwards;
}
.draw-lines-box-1 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 10s ease-in forwards;
animation-delay: 0s;
}
.draw-lines-box-1 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 10s ease-in forwards;
animation-delay: 0s;
}
.draw-lines-box-2 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 5.2s ease-in forwards;
animation-delay: 2s;
}
.draw-lines-box-2 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 5.2s ease-in forwards;
animation-delay: 2s;
}
.draw-lines-box-3 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 2.3s ease-in forwards;
animation-delay: 3.1s;
}
.draw-lines-box-3 {
stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 2.3s ease-in forwards;
animation-delay: 3.1s;
}
.draw-lines3 {
stroke-dasharray: 3000;
stroke-dashoffset: 3000;
animation: dash 6.2s ease-in forwards;
}
.draw-lines3 {
stroke-dasharray: 3000;
stroke-dashoffset: 3000;
animation: dash 6.2s ease-in forwards;
}
.draw-lines4 {
stroke-dasharray: 300;
stroke-dashoffset: 300;
animation: dash 5s ease-in forwards;
}
</style>
<svg id='splash' class="intro" viewBox="0 0 800 800" onclick="game.startGame()">
<!-- title -->
<!-- <g class="fade-in" transform="translate(100,210) scale(34)" fill='#bbb' stroke='none'>
.draw-lines4 {
stroke-dasharray: 300;
stroke-dashoffset: 300;
animation: dash 5s ease-in forwards;
}
</style>
<svg id='splash' class="intro" viewBox="0 0 800 800" onclick="game.startGame()">
<!-- title -->
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@@ -331,136 +331,136 @@
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</g> -->
<!-- mouse -->
<g class="draw-lines3" transform="translate(290,430) scale(0.28)" stroke-linecap="round" stroke-linejoin="round" stroke-width="10px" stroke="#222" fill="none">
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