gravityObservatory

new level: gravityObservatory

level: testChamber2 renamed gravityInterferometer
  it has been added to the levels that are extra hard and only show up late game
  it also got a bit hard with the addition of 1 more laser

deflected mob bullets are converted into small blocks
ablative drones is now a gun tech for drones
  it makes ~33% more drones
1.033->1.05x sneak attack damage per coupling for cloaking field

bug fixes
  extended vertical flip to edge cases:
    trail left by snakeBoss
    laser array from boss and mobs
    springer,spiderBoss,mantisBoss constraints
  subway: dark matter no longer removed if it gets too far from the player
  training: fixed potential lock out from running out of ammo
  training: fixed accidental difficulty increase
This commit is contained in:
landgreen
2024-10-05 17:11:06 -07:00
parent cea1c64c6e
commit a47ef97dbc
9 changed files with 628 additions and 187 deletions

View File

@@ -474,13 +474,14 @@ const build = {
// <strong class='color-g'>${b.activeGun === null || b.activeGun === undefined ? "undefined" : b.guns[b.activeGun].name}</strong> (${b.activeGun === null || b.activeGun === undefined ? "0" : b.guns[b.activeGun].ammo})
// <br>
// <input onclick="build.showImages('pause')" type="checkbox" id="hide-images-pause" name="hide-images-pause" ${localSettings.isHideImages ? "checked" : ""}>
// <label for="hide-images-pause" title="hide images for fields, guns, and tech" style="font-size:1.15em;" >hide images</label>
let text = `<div class="pause-grid-module" style="padding: 8px;">
<span style="font-size:1.4em;font-weight: 600; float: left;">PAUSED</span>
<em style="float: right;color:#ccc;">press ${input.key.pause} to resume</em>
<br>
<input onclick="build.showImages('pause')" type="checkbox" id="hide-images-pause" name="hide-images-pause" ${localSettings.isHideImages ? "checked" : ""}>
<label for="hide-images-pause" title="hide images for fields, guns, and tech" style="font-size:1.15em;" >hide images</label>
<br>
<button onclick="build.shareURL(false)" class='sort-button' style="font-size:1em;float: right;">copy build URL</button>
<input onclick="build.hideHUD('settings')" type="checkbox" id="hide-hud" name="hide-hud" ${localSettings.isHideHUD ? "checked" : ""}>
<label for="hide-hud" title="hide: tech, damage taken, damage, in game console" style="font-size:1.15em;">minimal HUD</label>