mine buffs

20% damage for all mine modes
laser mines spin super fast when it first finds a target, and a bit faster overall
mine sentry lasts 17 seconds (2 more seconds)

desublimated ammunition comes with 7 JUNK tech
several foam tech do 5% less damage
shotgun has 1/9 less ammo
apomixis now requires 11 research
historyBoss takes 25% longer to reach it's minimum follow distance

bug fixes
This commit is contained in:
landgreen
2021-08-21 06:17:03 -07:00
parent d8dd82c8a0
commit a1f42479c0
8 changed files with 167 additions and 28 deletions

View File

@@ -17,7 +17,7 @@ const level = {
// b.giveGuns("mine")
// b.giveGuns("nail gun")
// m.setField("wormhole")
// tech.giveTech("ice crystal nucleation")
// tech.giveTech("laser-mines")
// tech.giveTech("irradiated nails")
// for (let i = 0; i < 9; i++) tech.giveTech("MIRV")
@@ -2271,8 +2271,8 @@ const level = {
// spawn.laserBombingBoss(1900, -500)
// for (let i = 0; i < 5; i++) spawn.focuser(1900, -500)
spawn.sniper(1900, -500)
spawn.grenadier(1900, -500)
// spawn.sniper(1900, -500)
// spawn.grenadier(1900, -500)
// spawn.sneaker(1900, -500)
// spawn.shield(mob[mob.length - 1], 1900, -500, 1);
// mob[mob.length - 1].isShielded = true