mine buffs
20% damage for all mine modes laser mines spin super fast when it first finds a target, and a bit faster overall mine sentry lasts 17 seconds (2 more seconds) desublimated ammunition comes with 7 JUNK tech several foam tech do 5% less damage shotgun has 1/9 less ammo apomixis now requires 11 research historyBoss takes 25% longer to reach it's minimum follow distance bug fixes
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@@ -17,7 +17,7 @@ const level = {
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// b.giveGuns("mine")
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// b.giveGuns("nail gun")
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// m.setField("wormhole")
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// tech.giveTech("ice crystal nucleation")
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// tech.giveTech("laser-mines")
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// tech.giveTech("irradiated nails")
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// for (let i = 0; i < 9; i++) tech.giveTech("MIRV")
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@@ -2271,8 +2271,8 @@ const level = {
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// spawn.laserBombingBoss(1900, -500)
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// for (let i = 0; i < 5; i++) spawn.focuser(1900, -500)
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spawn.sniper(1900, -500)
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spawn.grenadier(1900, -500)
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// spawn.sniper(1900, -500)
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// spawn.grenadier(1900, -500)
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// spawn.sneaker(1900, -500)
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// spawn.shield(mob[mob.length - 1], 1900, -500, 1);
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// mob[mob.length - 1].isShielded = true
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