shape memory

shape-memory alloy now also increases 100% heal power ups when "ON"

smelting makes multiple harpoons that fire in a quick succession
  instead of at different angles
  costs 2 less ammo
harpoon tech filament gives +20% longer rope per ammo
ground state: 66->50% less passive energy generation

grenadier mobs have a much longer delay before they explode on death
level based lasers now damage mobs
  but don't trick mobs into touching the laser, it's rude

bug fixes
This commit is contained in:
landgreen
2022-06-25 20:57:06 -07:00
parent 784c933260
commit a0ff668571
10 changed files with 175 additions and 121 deletions

View File

@@ -1,20 +1,41 @@
******************************************************** NEXT PATCH **************************************************
rewrite of the tech,gun,field selection code
odds of new bugs is pretty high, but the code is shorter and faster, so easier to fix
path integral is no longer a JUNK tech
lets you choose from every option on next tech
emergence is stackable
+2 power up choices per stack
shape-memory alloy now also increases 100% heal power ups when "ON"
tech: integrated circuit - if ON +7 power up choices if OFF -1
smelting makes multiple harpoons that fire in a quick succession
instead of at different angles
costs 2 less ammo
harpoon tech filament gives +20% longer rope per ammo
ground state: 66->50% less passive energy generation
update matter.js engine 0.17.1 -> 0.18.0
shouldn't change anything
big fixes
grenadier mobs have a much longer delay before they explode on death
level based lasers now damage mobs
but don't trick mobs into touching the laser, it's rude
bug fixes
*********************************************************** TODO *****************************************************
improve mob invincible graphic
opacity oscillates from 100% to 0%?
hopBossMom
spawns lots of small hopBullets
drops eggs, that hatch into hopBullets
like sporangium
normally runs away from player, but goes closer to drop eggs
make plasma ball pick up still work when you have no no energy
make a unique CD var for plasma ball?
give laser gun _____ if you fire in an angle range
draw angle range as a slowly rotation circle arc around player
effect:
bonus damage
extra beams
extra reflections
wormhole tech: entropic gravity - gain defense for each research
requires wormhole or negative mass field or pilot wave
@@ -77,13 +98,6 @@ cloaking field
just delay setting the m.isCloak for a couple seconds
and also set all active bots to remember player in the de-cloaked stop
give laser gun _____ if you fire in an angle range
draw angle range as a slowly rotation circle arc around player
effect:
bonus damage
extra beams
extra reflections
scrap bots can't move?
only works for nail, foam, laser
might be tricky code?