added basic field blocking mod

This commit is contained in:
landgreen
2020-02-23 17:45:07 -08:00
parent 7f09bf700e
commit 9dc3bc43df
7 changed files with 79 additions and 27 deletions

View File

@@ -13,21 +13,21 @@ const level = {
levelsCleared: 0,
start() {
if (level.levelsCleared === 0) {
level.difficultyIncrease(5)
// level.difficultyIncrease(9)
// b.giveGuns("wave beam")
// mech.setField("negative mass field")
// mech.setField("nano-scale manufacturing")
// for (let i = 0; i < 9; i++) {
// b.giveMod("wave phase velocity");
// b.giveMod("mycelium manufacturing");
// b.giveMod("anthropic principle");
// b.giveMod("acute stress response");
// }
// level.intro(); //starting level
level.intro(); //starting level
// level.testingMap();
// level.bosses();
// level.satellite();
// level.skyscrapers();
level.aerie();
// level.aerie();
// level.rooftops();
// level.warehouse();
// level.highrise();
@@ -144,7 +144,7 @@ const level = {
// powerUps.spawn(450, -400, "mod", false);
// spawn.bodyRect(-45, -100, 40, 50);
spawn.springer(800, -450);
// spawn.cellBoss(400, -750);
spawn.cellBoss(400, -750);
// spawn.randomLevelBoss(400, -750)