grenadier collision fix

This commit is contained in:
landgreen
2021-07-06 06:58:31 -07:00
parent b0b8e09333
commit 9da29484a0
3 changed files with 9 additions and 12 deletions

View File

@@ -2249,7 +2249,7 @@ const level = {
// spawn.pulsarBoss(1900, -500)
spawn.grenadierBoss(1900, -500)
spawn.shieldingBoss(1900, -500)
// spawn.shieldingBoss(1900, -500)
// spawn.historyBoss(1200, -500)
// spawn.laserTargetingBoss(1600, -400)
// spawn.hopper(1600, -500)
@@ -2263,7 +2263,7 @@ const level = {
// spawn.laser(1200, -500)
// spawn.shield(mob[mob.length - 1], 1800, -120, 1);
// spawn.nodeGroup(1200, -500, "grenadier")
spawn.nodeGroup(1200, -500, "grenadier")
// spawn.snakeBoss(1200, -500)
// spawn.suckerBoss(2900, -500)
// spawn.randomMob(1600, -500)
@@ -3921,7 +3921,7 @@ const level = {
powerUps.spawn(-4200, -700, "ammo");
powerUps.spawn(-4000, -700, "ammo");
spawn.mapRect(-4450, -1000, 100, 500);
spawn.bodyRect(-3576, -750, 150, 150);
spawn.bodyRect(-3500, -750, 150, 150);
//building 1
spawn.bodyRect(-1000, -675, 25, 25);