various adjustments

This commit is contained in:
landgreen
2019-10-29 06:07:38 -07:00
parent f208f94714
commit 9d9b2c818e
6 changed files with 47 additions and 87 deletions

View File

@@ -40,7 +40,7 @@ const b = {
},
{
name: "Anti-Matter Cores",
description: "your <strong>explosions</strong> are larger and more dangerous",
description: "The radius of your <strong>explosions</strong> is doubled",
effect: () => {
b.mod = 1
b.modText();
@@ -50,7 +50,7 @@ const b = {
}
},
{
name: "High Caliber Bullets",
name: "Depleted Uranium Rounds",
description: "your bullets are <strong>larger</strong> and do more physical damage",
effect: () => {
b.mod = 2
@@ -69,7 +69,7 @@ const b = {
b.mod = 3
b.modText();
b.setModDefaults(); //good with laser, and all fields
b.modEnergySiphon = 0.2;
b.modEnergySiphon = 0.25;
}
},
{
@@ -94,12 +94,12 @@ const b = {
},
{
name: "Decay Resistant Topology",
description: "your bullets <strong>last 30% longer</strong>",
description: "your bullets <strong>last 40% longer</strong>",
effect: () => {
b.mod = 6
b.modText();
b.setModDefaults(); //good with: drones, super balls, spore, missiles, wave beam(range), rapid fire(range), flak(range)
b.modBulletsLastLonger = 1.30
b.modBulletsLastLonger = 1.40
}
},
{