This commit is contained in:
landgreen
2022-09-20 21:15:18 -07:00
parent 4553a5ee99
commit 9d0a49de19
3 changed files with 6 additions and 8 deletions

View File

@@ -24,7 +24,7 @@ const level = {
// m.immuneCycle = Infinity //you can't take damage // m.immuneCycle = Infinity //you can't take damage
// tech.tech[297].frequency = 100 // tech.tech[297].frequency = 100
// m.couplingChange(5) // m.couplingChange(5)
// m.setField("molecular assembler") //molecular assembler standing wave time dilation perfect diamagnetism metamaterial cloaking wormhole negative mass // m.setField("perfect diamagnetism") //molecular assembler standing wave time dilation perfect diamagnetism metamaterial cloaking wormhole negative mass
// simulation.molecularMode = 2 // simulation.molecularMode = 2
// m.damage(0.1); // m.damage(0.1);
// b.giveGuns("nail gun") //0 nail gun 1 shotgun 2 super balls 3 wave 4 missiles 5 grenades 6 spores 7 drones 8 foam 9 harpoon 10 mine 11 laser // b.giveGuns("nail gun") //0 nail gun 1 shotgun 2 super balls 3 wave 4 missiles 5 grenades 6 spores 7 drones 8 foam 9 harpoon 10 mine 11 laser
@@ -58,7 +58,7 @@ const level = {
// simulation.isCheating = false //true; // simulation.isCheating = false //true;
// level.levelsCleared = 10 // level.levelsCleared = 10
// mobs.mobDeaths = 200 // mobs.mobDeaths = 200
// localSettings.loreCount = 6; //this sets what conversation is heard // localSettings.loreCount = 6 //this sets what conversation is heard
// if (localSettings.isAllowed) localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage // if (localSettings.isAllowed) localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
// level.onLevel = -1 //this sets level.levels[level.onLevel] = undefined which is required to run the conversation // level.onLevel = -1 //this sets level.levels[level.onLevel] = undefined which is required to run the conversation
// level.null() // level.null()

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@@ -664,10 +664,12 @@ const lore = {
() => { () => {
if (mobs.mobDeaths < level.levelsCleared) { if (mobs.mobDeaths < level.levelsCleared) {
lore.miriam.text(`So I think it worked.`) lore.miriam.text(`So I think it worked.`)
localSettings.loreCount++ // localSettings.loreCount++
if (localSettings.isAllowed) localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage // if (localSettings.isAllowed) localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
} else if (!simulation.isCheating) { } else if (!simulation.isCheating) {
lore.miriam.text(`Looks like you got back here, but you killed ${mobs.mobDeaths} mobs`) lore.miriam.text(`Looks like you got back here, but you killed ${mobs.mobDeaths} mobs`)
localSettings.loreCount--
if (localSettings.isAllowed) localStorage.setItem("localSettings", JSON.stringify(localSettings)); //update local storage
} }
}, },
() => { () => {

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@@ -1,11 +1,7 @@
******************************************************** NEXT PATCH ************************************************** ******************************************************** NEXT PATCH **************************************************
IceIX is faster, but doesn't last as long
effective range and damage should be about the same
slow fall while perfect diamagnetism is active
bug fixes
*********************************************************** TODO ***************************************************** *********************************************************** TODO *****************************************************