negative mass field

plasma field does 20% more damage, but can no longer block

bremsstrahlung radiation only apply to the harmonic field, and does a bit less damage

negative mass field
moves faster horizontally
can't block
can hold mroe massive blocks, but can't throw them fast
takes 0.5 dmg while active
This commit is contained in:
landgreen
2020-03-12 06:49:26 -07:00
parent bad077e7eb
commit 9c7eed3b29
6 changed files with 79 additions and 53 deletions

View File

@@ -1,26 +1,20 @@
************** TODO - n-gon **************
bug - mech.fieldShieldingScale doesn't reset when switching fields
negative mass field needs a buff
no longer blocks, but the player takes 50% less damage from all sources while the field is active
allow player to hold larger block, but give throwing blocks at high speed for no energy to a mob
mod - blocks stun mobs
mod - throwing blocks at full power converts the block into nails
would this cause problems for block based puzzles?
mod or field - turn blocks into spores or drones
mod - robot that attack nearby mobs, and delivers a stun status effect
use laser bot code for the attack
large and 5 sided?
consider using the "e" key for picking up blocks and just q for gun swaps
good for: plasma torch, time dilation, negative mass
bad for: basic, nano-scale, harmonic
mod - status effects last 1 second longer
wait until you have more status effects written
mod - time dilation - Quantum Recovery
Expending all your energy while using the field will
cause the player to go back in time to 3 seconds before the field was activated
resets ammo?, health, position, velocity
need to track player info in game.checks() in an array
put the array in the time field object
cause the player to go back in time when the field was first activated (easier then going back to 3 seconds before)
bug - getting stuck in crouch mode
press T to see it visually
happened twice to me so far
@@ -86,6 +80,18 @@ atmosphere levels: change the pace, give the user a rest between combat
mob: targeting laser, then a high speed, no gravity bullet
mod - status effects last 1 second longer
wait until you have more status effects written
mod - time dilation - Quantum Recovery
Expending all your energy while using the field will
cause the player to go back in time to 3 seconds before the field was activated
resets ammo?, health, position, velocity
need to track player info in game.checks() in an array
put the array in the time field object
cause the player to go back in time when the field was first activated (easier then going back to 3 seconds before)
css transition for pause menu
field that pushes everything back, and can destroy smaller blocks