laser push

tech: relativistic momentum - laser beams push mobs away
This commit is contained in:
landgreen
2021-01-04 18:32:56 -08:00
parent 79136db727
commit 9a97371893
6 changed files with 480 additions and 432 deletions

View File

@@ -1,16 +1,6 @@
******************************************************** NEXT PATCH ********************************************************
reroll renamed -> research
spore damage increased 25%
ice IX has it's damage buffed by 50%, and freeze effect lasts 2s (up from 1s)
ice IX is no longer a gun
but you can still get it for nano-scale field (and it's pretty strong)
tech: heavy water was removed
tech: correlated damage - duplication chance also gives % damage
(also added some minor nerfs to other duplication tech for balance)
tech: relativistic momentum - laser beams push mobs away
******************************************************** BUGS ********************************************************
@@ -48,9 +38,9 @@ tech: dodge chance for cloaking, harmonic fields, also pilot wave
set to 100% harm reduction randomly
if (Math.random() < 0.2) damage *= 0;
rename
health > integrity, unity
heal > also integrity, unity
rename ?
health -> integrity, unity
heal -> also integrity, unity
in game console
set highlighting rules
@@ -79,7 +69,7 @@ mob ability bombs/bullets that suck in player
tech where you can't stop firing, how to code?
tech: laser beams push like plasma torch pushes with directional force
tech: translational invariance - laser beams push like plasma torch pushes with directional force
mechanic: technological dead end - add tech to the tech pool with a dumb effect
don't show up in custom?