mod - impact shear
mod - negative mass field: 80%->90% harm reduction while active, but 2x energy drain
mod - mobs fire nails when they die (by Francois 👑 from discord)
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@@ -996,6 +996,7 @@ const mobs = {
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if (mech.energy > 0.33) mech.energy -= 0.33
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}
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if (b.isModExplodeMob) b.explosion(this.position, Math.min(450, Math.sqrt(this.mass + 3) * 80))
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if (b.modNailsDeathMob) b.targetedNail(this.position, b.modNailsDeathMob)
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}
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},
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removeConsBB() {
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