diff --git a/js/level.js b/js/level.js index 8af34e9..2ecc03c 100644 --- a/js/level.js +++ b/js/level.js @@ -13,10 +13,10 @@ const level = { levelsCleared: 0, start() { if (level.levelsCleared === 0) { - level.difficultyIncrease(10) + // level.difficultyIncrease(10) // b.giveGuns(0) // mech.setField(3) - b.giveMod(1); + // b.giveMod(1); level.intro(); //starting level // level.testingMap();