shieldingBoss
shieldingBoss stops re-shielding after taking damage 25% more health re-shielding Cooldown is 25% shorter you can pick up ammo with laser again it was too annoying to switch guns you have 1/2 second harm immunity after leaving a portal lore conversations are better at recovering from speech API freezes (if the speech API doesn't work after 10 seconds it switches to pure text)
This commit is contained in:
@@ -54,6 +54,7 @@ const simulation = {
|
||||
simulation.camera();
|
||||
level.custom();
|
||||
m.draw();
|
||||
m.hold();
|
||||
level.customTopLayer();
|
||||
simulation.draw.wireFrame();
|
||||
simulation.draw.cons();
|
||||
@@ -109,7 +110,7 @@ const simulation = {
|
||||
fpsCapDefault: 72, //use to change fpsCap back to normal after a hit from a mob
|
||||
isCommunityMaps: false,
|
||||
cyclePaused: 0,
|
||||
fallHeight: 3000, //below this y position the player dies
|
||||
fallHeight: 5000, //below this y position the player dies
|
||||
lastTimeStamp: 0, //tracks time stamps for measuring delta
|
||||
delta: 1000 / 60, //speed of game engine //looks like it has to be 16 to match player input
|
||||
buttonCD: 0,
|
||||
|
||||
Reference in New Issue
Block a user