shieldingBoss

shieldingBoss stops re-shielding after taking damage
  25% more health
  re-shielding Cooldown is 25% shorter

you can pick up ammo with laser again
  it was too annoying to switch guns

you have 1/2 second harm immunity after leaving a portal

lore conversations are better at recovering from speech API freezes
  (if the speech API doesn't work after 10 seconds it switches to pure text)
This commit is contained in:
landgreen
2021-07-12 15:40:43 -07:00
parent b5dd456db0
commit 95adf9fa06
11 changed files with 170 additions and 208 deletions

View File

@@ -212,11 +212,10 @@ const build = {
<br>damage difficulty scale: ${(b.dmgScale*100).toFixed(2) }%
<br>harm difficulty scale: ${(simulation.dmgScale*100).toFixed(0)}%
<br>heal difficulty scale: ${(simulation.healScale*100).toFixed(1)}%
<br><svg class="SVG-button" onclick="build.shareURL(false)" width="110" height="25" style="padding:2px; margin: 10px;">
<g stroke='none' fill='#333' stroke-width="2" font-size="17px" font-family="Ariel, sans-serif">
<text x="5" y="18">copy build url</text>
</g>
</svg>
<br>
<svg class="SVG-button" onclick="build.shareURL(false)" width="110" height="25" style="padding:2px; margin: 10px;">
<g stroke='none' fill='#333' stroke-width="2" font-size="17px" font-family="Ariel, sans-serif"> <text x="5" y="18">copy build url</text> </g>
</svg>
</div>`;
for (let i = 0, len = b.inventory.length; i < len; i++) {
text += `<div class="pause-grid-module"><div class="grid-title"><div class="circle-grid gun"></div> &nbsp; ${b.guns[b.inventory[i]].name} - <span style="font-size:100%;font-weight: 100;">${b.guns[b.inventory[i]].ammo}</span></div> ${b.guns[b.inventory[i]].description}</div>`
@@ -257,6 +256,11 @@ const build = {
text += `<div class="pause-grid-module" style="text-decoration: line-through;"><div class="grid-title">${tech.tech[i].name}</div>${tech.tech[i].description}</div></div>`
}
}
// text +=``
el = document.getElementById("pause-grid-right")
el.style.display = "grid"
el.innerHTML = text