drone and spores bullet adjustments

This commit is contained in:
landgreen
2019-09-08 08:23:50 -07:00
parent 1d480d8243
commit 946484f9a1
3 changed files with 110 additions and 48 deletions

View File

@@ -13,7 +13,7 @@ const level = {
// game.zoomScale = 1400 //1400
if (game.levelsCleared === 0) {
this.intro(); //starting level
// b.giveGuns(11) // set a starting gun for testing
// b.giveGuns(10) // set a starting gun for testing
// game.levelsCleared = 3; //for testing to simulate all possible mobs spawns
// this.bosses();
// this.testingMap();
@@ -1385,11 +1385,11 @@ const level = {
}
},
levelAnnounce() {
let text = "L" + (game.levelsCleared) + " " + level.levels[level.onLevel];
if (game.levelsCleared === 0) text = "";
let text = (game.levelsCleared) + " " + level.levels[level.onLevel];
document.title = "n-gon: L" + text;
game.makeTextLog("level " + text, 300);
// if (game.levelsCleared === 0) text = "";
// text = "Level " + (game.levelsCleared + 1) + ": " + spawn.pickList[0] + "s + " + spawn.pickList[1] + "s";
game.makeTextLog(text, 300);
document.title = "n-gon: " + text;
// text = text + " with population: ";
// for (let i = 0, len = spawn.pickList.length; i < len; ++i) {