more wave beam adjustments
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9
todo.txt
9
todo.txt
@@ -1,11 +1,9 @@
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******************************************************** NEXT PATCH ********************************************************
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several small wave beam tech adjustments
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more wave beam balance
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******************************************************** BUGS ********************************************************
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power ups don't float up in acid anymore?
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increase the width on the grid by a few pixels so that very small screens or people with odd fonts don't goto a new line
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you have to press z once to get copy to work for simulation.enableConstructMode() sometimes
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@@ -36,11 +34,12 @@ is there a way to check if the player is stuck inside the map or block
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******************************************************** TODO ********************************************************
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wave tech: delay similar to foam
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wave tech: delay similar to quantum foam
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firing makes the entire packet, but with a delay?
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wave tech: dispersion - add noise and damage to waves
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wave tech: chirp - amplitude and damage increases towards the end of the wavePacket
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wave tech: wave bullets are removed after doing damage, but they do something
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more damage, explode, freeze, stun radiation
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more damage, explode, freeze,
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tech: mobs that die while frozen produce ice-IX bullets
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