reroll damage mod
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@@ -1965,8 +1965,8 @@ const b = {
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name: "flak",
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description: "fire a <strong>cluster</strong> of short range <strong>projectiles</strong><br><strong class='color-e'>explodes</strong> on <strong>contact</strong> or after half a second",
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ammo: 0,
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ammoPack: 8,
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defaultAmmoPack: 8, //use to revert ammoPack after mod changes drop rate
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ammoPack: 9,
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defaultAmmoPack: 9, //use to revert ammoPack after mod changes drop rate
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have: false,
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isEasyToAim: false,
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fire() {
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