recolor field to be brighter, decrease mod power up drops
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@@ -1425,7 +1425,6 @@ const level = {
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ctx.fillRect(f.x, f.y, f.width, f.height);
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}
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},
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fill: [],
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drawFills() {
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for (let i = 0, len = level.fill.length; i < len; ++i) {
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