grey intro
intro screen is more grey experiment button is larger and darker tech: nanowires - needles tunnel through blocks and map, +20% damage Occam's razor gives 40->50% damage for each removed tech determinism no longer removes the cancel button superdeterminism now removes the cancel button and research, but doesn't remove gun and field power ups railgun damage is doubled regression does more damage per hit: 5->6% vs. mobs and 0.5->1% vs. bosses bug fixes
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@@ -20,8 +20,8 @@ const level = {
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// b.giveGuns("shotgun")
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// b.giveGuns("nail gun")
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// b.giveGuns("harpoon")
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// tech.giveTech("slug")
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// tech.giveTech("regression")
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// tech.giveTech("needle gun")
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// tech.giveTech("nanowires")
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// tech.giveTech("relativistic momentum")
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// for (let i = 0; i < 2; i++) tech.giveTech("refractory metal")
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// tech.giveTech("antiscience")
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