field powerup balance

This commit is contained in:
landgreen
2019-09-17 06:49:46 -07:00
parent 869e8af738
commit 9187ced17d
2 changed files with 14 additions and 13 deletions

View File

@@ -14,7 +14,7 @@ const level = {
if (game.levelsCleared === 0) {
this.intro(); //starting level
// b.giveGuns(0) // set a starting gun for testing
// mech.fieldUpgrades[3]() //give a field power up for testing
// mech.fieldUpgrades[2]() //give a field power up for testing
// game.levelsCleared = 3; //for testing to simulate possible mobs spawns
// this.bosses();
// this.testingMap();