added plasma field, removed electrostatic field, added throwing mod
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@@ -174,7 +174,7 @@ document.body.addEventListener("wheel", (e) => {
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passive: true
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});
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document.getElementById("fps-select").addEventListener("input", event => {
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document.getElementById("fps-select").addEventListener("input", () => {
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let value = document.getElementById("fps-select").value
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if (value === 'max') {
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game.fpsCapDefault = 999999999;
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@@ -191,6 +191,10 @@ document.getElementById("fps-select").addEventListener("input", event => {
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}
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});
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document.getElementById("body-damage").addEventListener("input", () => {
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game.isBodyDamage = document.getElementById("body-damage").checked
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});
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// function playSound(id) {
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// //play sound
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// if (false) {
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