From 8f702cfa4e8f7f776fd754f9b7ea3199cf8cb854 Mon Sep 17 00:00:00 2001 From: landgreen Date: Sun, 11 Sep 2022 07:10:14 -0700 Subject: [PATCH] wave matter wave renamed wave tech: frequency - wave has unlimited ammo, but -50% wave firerate tech: sympathetic resonance - when phonon waves hit a mob they make a new resonance wave effect cooldown grows +5s with each chained resonance uncertainty principle works with phonon wave phase velocity works with all other wave tech, 40->35% damage boundstate reduces wave range by 25->15% non-renewables 88% -> 67% damage improved fine-structure constant graphic for when you lose coupling laser mobs pulse a laser 50% of the time for 2x damage a bunch of bug fixes caliber does a bit more damage at 1 stack, but does less damage at 3+ stacks it grew mass and damage at an exponential rate before now it's closer to the +30% damage description --- index.html | 4 +- js/bullet.js | 214 +++++++++++++++++++++++------------------ js/engine.js | 59 +++++++++++- js/index.js | 9 +- js/level.js | 33 ++++--- js/mob.js | 2 +- js/player.js | 12 +-- js/powerup.js | 2 +- js/simulation.js | 6 +- js/spawn.js | 101 ++++++++++++++++++- js/tech.js | 246 ++++++++++++++++++++++++++--------------------- todo.txt | 50 ++++++---- 12 files changed, 479 insertions(+), 259 deletions(-) diff --git a/index.html b/index.html index 516b61f..fc42cc8 100644 --- a/index.html +++ b/index.html @@ -91,18 +91,18 @@