needle ice
tech: needle ice - needles make 1-2 ice 9 after they impact a wall needle shot gun fires 1 less needle most harpoon tech are about 5% better JUNK tech: negative friction - you speed up when you touch walls no-cloning theorem: 42% -> 38% dup chance symbiosis: 2 tech -> 1-2 tech after a boss dies quenching gives 10% less max health for over heal
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28
todo.txt
28
todo.txt
@@ -1,16 +1,32 @@
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******************************************************** NEXT PATCH **************************************************
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tech: needle ice - needles make 1-2 ice 9 after they impact a wall
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needle shot gun fires 1 less needle
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tech: surfactant - remove foam gun, get 3 foam bots, upgrade all bots to foam
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you can now have a chance to see gun removing tech even when that gun isn't active
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most harpoon tech are about 5% better
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JUNK tech: negative friction - you speed up when you touch walls
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n-gon title draws in 1/2 the time
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I'm getting flagged by google search that my loading page takes a long time to full render, so this might remove the flag
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the site is very fast to load, but I think google is getting confused by the title animation
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no-cloning theorem: 42% -> 38% dup chance
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symbiosis: 2 tech -> 1-2 tech after a boss dies
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quenching gives 10% less max health for over heal
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bug fixes
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******************************************************** TODO ********************************************************
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no passive energy regen, but regen energy after doing damage
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tech or just default?
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modify conservation of energy tech
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Tech: Schrödinger’s cat (or superposition)
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Requires: Metamaterial Cloaking and Dazzler
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Upon decloaking, all mobs nearby (same range as Dazzler) are irradiated. Increase energy drain by 15%.
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game idea - auto battler with n-gon mob AI and tech
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name: auto-gon
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you build a group of mobs and bosses from n-gon
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they fight other mobs and bosses
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similar research and tech system to n-gon
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some mobs can fire player weapons
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junk tech negative air friction on player
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remove foam gun get 2 foam bots and upgrade
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