MACHO
tech: MACHO - an object follows you and gives you harm protection when you are inside it's halo several nano-scale field tech now require some research, and have been buffed nano-scale mycelium, ice-IX, missile tech now consume 20% less energy to produce bullets nano-scale bot tech: spawn an extra bots some bug fixes
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47
todo.txt
47
todo.txt
@@ -1,16 +1,16 @@
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******************************************************** NEXT PATCH ********************************************************
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"block" is now styled text
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blocking with a shield is now called deflecting
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tech: MACHO - an object follows you and gives you harm protection when you are inside it's halo
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added 100% block damage buffs to flywheel and inelastic collision
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restitution now spawns 2 power ups (up from 1)
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several nano-scale field tech now require some research, and have been buffed
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nano-scale mycelium, ice-IX, missile tech now consume 20% less energy to produce bullets
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nano-scale bot tech: spawn an extra bots
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about 75 edits to tech requirement text
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some bug fixes
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******************************************************** BUGS ********************************************************
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Why does micro-extruder lag so much anyway
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Why does micro-extruder lag so much
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blue triangle boss can move backwards and aim away from you if set up properly
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@@ -52,34 +52,33 @@ is there a way to check if the player is stuck inside the map or block
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******************************************************** TODO ********************************************************
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full block build works for every level except final boss
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make nano-scale upgrades all cost research, and buff those tech
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block custom css style?
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make most future tech for guns / fields
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tech: pilot wave is projected from the player, not the mouse
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maybe also make field move slower? (adjust smoothing function)
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less energy drain?
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does damage to mobs caught in field?
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tech: mine - fire the mine into where you were in the past
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maybe it could check all your past locations and explode there if there is something in range
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tech: wormhole through walls
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tech: increase health and harm taken
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pause should show the last in game console message
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remove air control
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negative tech, junk , experiment?
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Make ice crystal + rivet gun/needle gun launch freezing rivets/needles with increased energy drain
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WIMPS are cool, but the 2-3 research isn't enough incentive?
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tech: MACHO - spawn a mob like WIMP that follows you and gives you a bonus
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if it touches WIMP they explode
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let the player use research more like money
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spend it to do things
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buff some special tech and add a research cost
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use name axion as a 3rd dark matter tech
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tech: use the ability for power ups to have custom code
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(note: this code is half way done, it just needs to be completed)
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attracted to player
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attracted to other power ups
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explode if they touch?
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tech: wormhole through walls?
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pause should show the last in game console message
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general idea: let the player use research more like money
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spend it to do things
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buff some special tech and add a research cost
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tech: picking up heal power ups when at full health does harm equal to the heal values
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benefit on pick up:
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