neocognitron pulse aim
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@@ -17,9 +17,10 @@ const level = {
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// game.enableConstructMode() //used to build maps in testing mode
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// level.difficultyIncrease(9)
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// mech.isStealth = true;
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// mod.giveMod("necrophoresis");
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// b.giveGuns("foam")
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// mech.setField("time dilation field")
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// mod.giveMod("logistics");
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// mod.giveMod("supply chain");
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// b.giveGuns("pulse")
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// mech.setField("phase decoherence field")
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level.intro(); //starting level
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// level.testing();
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