font spacing, gun discriptions, game balance
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@@ -96,7 +96,7 @@ const mobs = {
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gravity() {
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this.force.y += this.mass * this.g;
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},
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seePlayerFreq: 20 + Math.round(Math.random() * 20), //how often NPC checks to see where player is, lower numbers have better vision
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seePlayerFreq: Math.round((30 + 30 * Math.random()) * game.lookFreqScale), //how often NPC checks to see where player is, lower numbers have better vision
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foundPlayer() {
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this.locatePlayer();
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if (!this.seePlayer.yes) {
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