active gun bug fix
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@@ -282,7 +282,7 @@ const game = {
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document.getElementById(b.inventory[i]).style.opacity = "0.3";
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document.getElementById(b.inventory[i]).style.opacity = "0.3";
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}
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}
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// document.getElementById(b.activeGun).style.fontSize = "30px";
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// document.getElementById(b.activeGun).style.fontSize = "30px";
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document.getElementById(b.activeGun).style.opacity = "1";
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if (document.getElementById(b.activeGun)) document.getElementById(b.activeGun).style.opacity = "1";
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}
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}
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},
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},
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updateGunHUD() {
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updateGunHUD() {
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