active gun bug fix

This commit is contained in:
landgreen
2019-08-28 04:33:37 -07:00
parent 1bb3a19102
commit 866cd8ad64

View File

@@ -282,7 +282,7 @@ const game = {
document.getElementById(b.inventory[i]).style.opacity = "0.3"; document.getElementById(b.inventory[i]).style.opacity = "0.3";
} }
// document.getElementById(b.activeGun).style.fontSize = "30px"; // document.getElementById(b.activeGun).style.fontSize = "30px";
document.getElementById(b.activeGun).style.opacity = "1"; if (document.getElementById(b.activeGun)) document.getElementById(b.activeGun).style.opacity = "1";
} }
}, },
updateGunHUD() { updateGunHUD() {