ground state mod

This commit is contained in:
landgreen
2020-03-29 13:31:35 -07:00
parent 67fc1a0e37
commit 860daf9160
7 changed files with 161 additions and 190 deletions

View File

@@ -16,7 +16,7 @@ const level = {
// level.difficultyIncrease(9)
// b.giveGuns("ice IX")
// mech.setField("time dilation field")
// b.giveMod("quantum immortality");
// b.giveMod("ground state");
// b.giveMod("reflective cavity");
level.intro(); //starting level
@@ -965,9 +965,9 @@ const level = {
spawn.mapRect(5450, -775, 100, 875); //right building wall
spawn.bodyRect(4850, -750, 300, 25, 0.8);
spawn.bodyRect(3925, -1400, 100, 150, 0.8);
spawn.mapRect(3450, -1250, 1100, 50);
spawn.mapRect(3450, -1250, 1090, 50);
// spawn.mapRect(3450, -1225, 50, 75);
spawn.mapRect(4500, -1225, 50, 390);
spawn.mapRect(4500, -1250, 50, 415);
spawn.mapRect(3450, -725, 1500, 50);
spawn.mapRect(5100, -725, 400, 50);
spawn.mapRect(4500, -735, 50, 635);