sentry tech
tech: cordyceps - sporangium infect mobs, making them fight for you as zombies tech: blast ball - mines fire super balls tech: extended magazine - sentry fires 50% more shots sentry works with foam, nails, or super balls dark patterns - stacks to 9 38->15% damage, 53->15% JUNK electronegativity - stacks to 9 0.12->0.1% damage per energy bug fixes
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todo.txt
40
todo.txt
@@ -1,29 +1,29 @@
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******************************************************** NEXT PATCH **************************************************
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card images and text scale based on browser width for smaller screens
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tech: cordyceps - sporangium infect mobs, making them fight for you as zombies
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tech Zectron - super ball can damage you, but they do more damage to mobs
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superBall bullets are converted to run off generic b.superBall()
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tech: blast ball - mines fire super balls
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tech: extended magazine - sentry fires 50% more shots
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sentry works with foam, nails, or super balls
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sneakers - after taking damage if sneakers are low on life they teleport to a random point from the player's history and they sneak attack again
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sneakBoss - a large sneaker that can hide several times before it dies
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dark patterns - stacks to 9
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38->15% damage, 53->15% JUNK
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electronegativity - stacks to 9
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0.12->0.1% damage per energy
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bug fixes
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*********************************************************** TODO *****************************************************
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tech: cordyceps - sporangium infect mobs, making them fight for you
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zombies might attack player if there are no mob targets
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!! needs to explore when there are no targets
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!! mechanics are confusing
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!! still needs testing for balance
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it's targeting player even when there are mobs
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tech - all mobs return as zombies?
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super-bot
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Now that super balls are generic maybe something else should produce them
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super-bot
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molecular fabricator - how to aim?
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shotgun - too similar to super ball gun
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tech - shotgun triple shot, but a bit longer of a delay
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tech - after standing wave runs out of energy from blocking, gain a buff
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buff: defense, damage?
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make super balls with Zectron deflectable with field
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but is there a simple way to do this?
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set mob health bar colors based on status effects?
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make mob damage immunity a mob status effect?
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@@ -87,6 +87,8 @@ hookBoss fires a hook that pulls player towards it
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finalBoss
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add synergies between modes:
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new modes:
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something that needs to be killed quickly
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if you don't kill it boss gets a shield
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rotating quadrant immunity shield, can't take damage from that quadrant
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maybe also attack player near that quadrant
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but how to tell the angle of incoming damage
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@@ -1136,7 +1138,7 @@ possible names for tech
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******************************************************** CARS IMAGES ********************************************************
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process: discord midjourney prompts -> "pixelmator pro" -> adjust color, repair, scale to 384x256, export PNG -> webP? -> place in /img folder
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process: discord midjourney prompts -> "pixelmator pro" adjust color, repair, scale to 384x256, export PNG -> webP? -> place in /img folder
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make n-gon a progressive web app to manage image downloads, cache
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wave function collapse opens the pause menu after it triggers alternate reality
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this is actually good, maybe reuse this code to get pause menu to open at any time
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@@ -1155,16 +1157,12 @@ if pause is pressed while selecting power ups, display pause menu on top of sele
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***major themes missing***
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***maybe redo***
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dynamical systems
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harpoon gun
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Eiichiro Oda --niji
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nail-bot
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homeostasis
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heuristics
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thermal runaway - infrared maybe?
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redo the energy tech images with by Laurie Greasley
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now that you can use --ar 3:2 --stylize 1000 and photo repair
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in general too many black background
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redo fractal tech with white background
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***past style themes***
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field emitter - isometric, clean white robot spherical gun turret on bird legs, blender 3d, style of artstation and behance, Disney Pixar, cute
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standing wave - concentric transparent blue geometric circles science
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