added new mods, discord link
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@@ -9,6 +9,7 @@ const powerUps = {
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},
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effect() {
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let heal = (this.size / 40) ** 2
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if (b.fullHeal) heal = Infinity
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heal = Math.min(1 - mech.health, heal)
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mech.addHealth(heal);
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if (heal > 0) game.makeTextLog("<span style='font-size:115%;'> <strong class='color-h' style = 'letter-spacing: 2px;'>heal</strong> " + (heal * 100).toFixed(0) + "%</span>", 300)
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@@ -44,7 +45,7 @@ const powerUps = {
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if (!game.lastLogTime) game.makeTextLog("<span style='font-size:115%;'><span class='color-f'>+energy</span></span>", 300);
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} else {
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//ammo given scales as mobs take more hits to kill
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const ammo = Math.ceil((target.ammoPack * (0.55 + 0.08 * Math.random())) / b.dmgScale);
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const ammo = Math.ceil((target.ammoPack * (0.45 + 0.08 * Math.random())) / b.dmgScale);
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target.ammo += ammo;
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game.updateGunHUD();
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game.makeTextLog("<span style='font-size:110%;'>+" + ammo + " ammo for " + target.name + "</span>", 300);
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