added new mods, discord link

This commit is contained in:
landgreen
2019-11-17 17:48:18 -08:00
parent d9def3fb07
commit 7f234bc43b
11 changed files with 237 additions and 123 deletions

View File

@@ -12,11 +12,11 @@ const level = {
onLevel: 0,
start() {
if (game.levelsCleared === 0) {
// game.levelsCleared = 16; //for testing to simulate possible mobs spawns
// b.giveGuns("all", 1000)
// b.giveGuns(11) // set a starting gun for testing
// mech.fieldUpgrades[6].effect(); //give a field power up for testing
// b.giveMod(6)
// game.levelsCleared = 6; //for testing to simulate possible mobs spawns
// b.giveGuns(6)
// mech.fieldUpgrades[6].effect();
// b.giveMod(13)
// spawn.pickList = ["ghoster", "ghoster"]
this.intro(); //starting level
// this.testingMap();
@@ -36,8 +36,8 @@ const level = {
game.draw.setPaths();
},
difficultyIncrease() {
game.dmgScale += 0.3; //damage done by mobs increases each level
b.dmgScale *= 0.94; //damage done by player decreases each level
game.dmgScale += 0.2; //damage done by mobs increases each level
b.dmgScale *= 0.95; //damage done by player decreases each level
game.accelScale *= 1.05 //mob acceleration increases each level
game.lookFreqScale *= 0.95 //mob cycles between looks decreases each level
game.CDScale *= 0.95 //mob CD time decreases each level