pacifist
tech: pacifist - if you kill a mob lose 2% max health, but gain 2 tech at the end of every level junk tech: bounce - you bounce, it's kinda annoying
This commit is contained in:
@@ -108,6 +108,9 @@ const level = {
|
||||
m.eyeFillColor = m.fieldMeterColor
|
||||
simulation.makeTextLog(`tech.isFlipFlopOn <span class='color-symbol'>=</span> true`);
|
||||
}
|
||||
if (tech.removeMaxHealthOnKill > 0.01) {
|
||||
for (let i = 0; i < 2; i++) powerUps.spawn(level.exit.x + 10 * (Math.random() - 0.5), level.exit.y - 100 + 10 * (Math.random() - 0.5), "tech", false)
|
||||
}
|
||||
},
|
||||
custom() {},
|
||||
customTopLayer() {},
|
||||
|
||||
Reference in New Issue
Block a user