negative mass field flying buff
harmonic field now has no cooldown after blocking negative mass field accelerates slower, but with a higher top speed negative mass field harm reduction is now 60% and always on mod degenerate matter increases the damage reduction from 60% to 80% falling damage and damage from blocks have been removed (I'm trying it out, let me know if you want it back)
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31
todo.txt
31
todo.txt
@@ -1,25 +1,25 @@
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mod: doubles current bots
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mod: shotgun fires nails
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difficulty mode why? now has 33% chance for a second boss power up
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difficulty mode normal and easy now have a 33% lower chance for a boss power up
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mob: sniper
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mob boss: Laser Targeting (might need balancing)
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harmonic field now has no cooldown after blocking
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negative mass field accelerates slower, but with a higher top speed
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negative mass field harm reduction is now 60% and always on
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mod degenerate matter increases the damage reduction from 60% to 80%
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falling damage and damage from blocks have been removed
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(I'm trying it out, let me know if you want it back)
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************** TODO - n-gon **************
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maybe increase chance of boss power ups on why difficulty
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hard as well?
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add air control check box
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set mech.airSpeedLimit to 0? to disable
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mod - shotgun: fire nails instead of bullets
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gain range?
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on damage mines mod needs a nerf
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spawns 2 mines every time... (from on dmg effects)
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give rail gun projectile a trail
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only draw above speed 5
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track previous positions?
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shielded mobs don't knock back the same as unshielded mobs
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buff harmonic field
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cover legs?
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no flicker after blocking?
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movement fluidity
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let legs jump on mobs, but player will still take damage
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like: ori and the blind forest, celeste
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@@ -41,9 +41,6 @@ new type of mob vision that uses ray query with thickness
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bug - mines spawn extra mines when fired at thin map wall while jumping
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mod - negative mass field move faster
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less friction, more like flying?
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what about a neutron bomb mod, that causes the bomb to activate right after you fire and slowly move forward with no gravity
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redblobgames.com/articles/visibility
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