negative mass field flying buff
harmonic field now has no cooldown after blocking negative mass field accelerates slower, but with a higher top speed negative mass field harm reduction is now 60% and always on mod degenerate matter increases the damage reduction from 60% to 80% falling damage and damage from blocks have been removed (I'm trying it out, let me know if you want it back)
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@@ -184,9 +184,9 @@ const level = {
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// spawn.bomberBoss(2900, -500)
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// spawn.launcherBoss(1200, -500)
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spawn.laserTargetingBoss(1600, -400)
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// spawn.sneaker(1600, -500)
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// spawn.sniper(1700, -120)
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// spawn.laserTargetingBoss(1600, -400)
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// spawn.spawner(1600, -500)
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spawn.sniper(1700, -120)
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// spawn.cellBossCulture(1600, -500)
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// spawn.shooter(1600, -500)
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// spawn.striker(1600, -500)
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