negative mass field flying buff

harmonic field now has no cooldown after blocking
negative mass field accelerates slower, but with a higher top speed
negative mass field harm reduction is now 60% and always on
mod degenerate matter increases the damage reduction from 60% to 80%

falling damage and damage from blocks have been removed
(I'm trying it out, let me know if you want it back)
This commit is contained in:
landgreen
2020-05-28 16:07:09 -07:00
parent ff78c731fc
commit 7a89051384
9 changed files with 208 additions and 237 deletions

View File

@@ -184,9 +184,9 @@ const level = {
// spawn.bomberBoss(2900, -500)
// spawn.launcherBoss(1200, -500)
spawn.laserTargetingBoss(1600, -400)
// spawn.sneaker(1600, -500)
// spawn.sniper(1700, -120)
// spawn.laserTargetingBoss(1600, -400)
// spawn.spawner(1600, -500)
spawn.sniper(1700, -120)
// spawn.cellBossCulture(1600, -500)
// spawn.shooter(1600, -500)
// spawn.striker(1600, -500)