JUNK percents
JUNK tech: facsimile - copy current level and insert into level queue JUNK tech: planetesimals - spawn a tech, and play planetesimals, an annoying asteroids like game with realistic physics tech that previously added 1 junk tech now adds 1% (of current non-JUNK tech options) the percent values may seem like more but I actually lowered the JUNK chance about 10% meta-analysis no longer requires replication - (if you choose a JUNK tech get a random tech and 3 research) symbiosis: only gives 1 bonus tech (was 1 or 2) blink boss rebalanced (it's easier, and has two modes) bug fixes
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@@ -580,6 +580,10 @@
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<script src="js/lore.js"></script>
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<script src="js/engine.js"></script>
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<script src="js/index.js"></script>
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<!-- code for different game: planetesimals -->
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<!-- <div id='hud'></div>
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<script src="js/planetesimals.js"></script> -->
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</body>
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</html>
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