ice IX energy

laser bots now use the same laser code as the player
mod: thermoelectric effect - ice IX bullets give you 7% energy after they collides with mobs
This commit is contained in:
landgreen
2020-10-04 18:16:01 -07:00
parent b1f4109827
commit 7947e69d4d
6 changed files with 144 additions and 86 deletions

View File

@@ -15,10 +15,10 @@ const level = {
// game.zoomScale = 1000;
// game.setZoom();
// mech.isCloak = true;
// mech.setField("metamaterial cloaking")
// mech.setField("perfect diamagnetism")
// b.giveGuns("laser")
// for (let i = 0; i < 1; i++) {
// mod.giveMod("diffuse beam");
// for (let i = 0; i < 10; i++) {
// mod.giveMod("laser-bot");
// }
// mod.giveMod("orbit-bot upgrade")
@@ -118,7 +118,7 @@ const level = {
spawn.mapRect(-950, -1800, 8200, 800); //roof
spawn.mapRect(-250, -700, 1000, 900); // shelf
spawn.mapRect(-250, -1200, 1000, 250); // shelf roof
powerUps.spawnStartingPowerUps(600, -800);
// powerUps.spawnStartingPowerUps(600, -800);
powerUps.spawn(550, -800, "reroll", false);
function blockDoor(x, y, blockSize = 58) {
@@ -150,7 +150,7 @@ const level = {
// spawn.sniper(1800, -120)
// spawn.sniper(2200, -120)
// spawn.cellBossCulture(1600, -500)
spawn.starter(1600, -500, 160)
spawn.starter(1600, -500)
// spawn.powerUpBoss(1600, -500)
// spawn.shield(mob[mob.length - 1], 1200, -500, 1);