build css mostly

This commit is contained in:
landgreen
2019-12-04 06:54:13 -08:00
parent 8d7a70aa57
commit 7926952049
7 changed files with 71 additions and 51 deletions

View File

@@ -57,7 +57,7 @@ const b = {
},
mods: [{
name: "depleted uranium rounds",
description: "your <strong>bullets</strong> are 10% larger<br>increased momentum and physical <strong class='color-d'>damage</strong>",
description: "your <strong>bullets</strong> are 10% larger<br>increased mass and physical <strong class='color-d'>damage</strong>",
have: false, //0
effect: () => {
//good for guns that do mostly projectile damage:
@@ -224,7 +224,7 @@ const b = {
},
{
name: "monogamy",
description: "using your first gun reduces <strong class='color-d'>damage</strong> taken<br>scales by <strong>7%</strong> for each gun in your inventory",
description: "using your first gun reduces <strong class='color-d'>damage</strong> taken<br><em>scales by <strong>7%</strong> for each gun in your inventory</em>",
have: false, //20
effect: () => { // good with long term planning
b.isModMonogamy = true
@@ -943,7 +943,7 @@ const b = {
}
}, {
name: "wave beam", //3
description: "fire a stream of oscillating particles<br>bullets <strong>propagate</strong> through solids",
description: "emit a <strong>sine wave</strong> of oscillating particles<br>particles propagate through <strong>walls</strong>",
ammo: 0,
ammoPack: 85,
have: false,
@@ -1192,7 +1192,7 @@ const b = {
}
}, {
name: "flak", //8
description: "fire a cluster of short range projectiles<br><strong class='color-e'>explode</strong> on contact or after half a second",
description: "fire a cluster of short range projectiles<br><strong class='color-e'>explodes</strong> on contact or after half a second",
ammo: 0,
ammoPack: 20,
have: false,