training mode choice for new players

electronegativity: +26->23% damage

gun cancel button doesn't show up on the initial level if you haven't done the training yet and you didn't choose a gun
after exiting initial level players are prompted to start the training levels
  only if they haven't done the training and they didn't pick up a gun, and a few other conditions
community training levels only are added when community maps setting is on and player clicks on training

if you die after clearing fewer than 4 levels the difficulty settings automatically opens
improved text formatting on updates
This commit is contained in:
landgreen
2024-01-29 21:29:39 -08:00
parent 4e6acdd5d0
commit 778a2c93b6
8 changed files with 123 additions and 88 deletions

View File

@@ -1,10 +1,31 @@
******************************************************** NEXT PATCH **************************************************
electronegativity: +26->23% damage
gun cancel button doesn't show up on the initial level if you haven't done the training yet and you didn't choose a gun
after exiting initial level players are prompted to start the training levels
only if they haven't done the training and they didn't pick up a gun, and a few other conditions
community training levels only are added when community maps setting is on and player clicks on training
if you die after clearing fewer than 4 levels the difficulty settings automatically opens
improved text formatting on updates
*********************************************************** TODO *****************************************************
improve new player experience
training is too long to be a tutorial
before nail gun level offer player option to continue or switch to normal game
Cosmological natural selection: do something with black holes
spawn black hole mobs
after bosses die?
after any mob dies
at the start of new levels
make new black hole bullet mobs
write code the checks version and compares it to the version from patch notes
and link to main page if they don't match
(this is because there are several outdated versions hosted on sites with ads)
foam tech: increase size of foam and increase duration, but drop speed down, so they come to a stop and just hang
allow them to harm player?
@@ -17,10 +38,6 @@ Foam slow down mobs twice as much and slowly pulls them towards the ground
https://en.m.wikipedia.org/wiki/Tungsten_hexafluoride
make a flutter variant
just move the wings to the back?
slow flap, and acceleration that increases when the flap occurs, like swimming
make grappling hook of different shapes
shapes
longer
@@ -32,12 +49,6 @@ make grappling hook of different shapes
player got stuck inside block that wasn't pick up able
grappling hook field
check for places that the player could get into but not out of
field tech ideas
Buoyancy - aerostat, but for defense: +70% defense while off the ground
too similar to degenerate matter
tech - killing a mob heals for the last damage you took
disable cloaking heal? maybe you don't need to disable, just don't heal twice
heal for 50%?
@@ -1025,6 +1036,7 @@ look up sci-fi science ideas here https://projectrho.com/public_html/rocket/
possible names for tech
sidereal - with respect to the stars (an extra rotation for time keeping)
holonomy - parallel transport of a vector leads to movement (applies to curved space)
holographic - 2-D surface can predict the 3-D space behind it? I think
hypergolic - A hypergolic propellant combination used in a rocket engine is one whose components spontaneously ignite when they come into contact with each other.
swarm intelligence - for a drone tech
genetic algorithm
@@ -1073,6 +1085,7 @@ possible names for tech
Unruh effect - accelerating makes heat/thermal particles
configuration space - holds the position of everything
******************************************************** CARS IMAGES ********************************************************
process: discord midjourney prompts -> "pixelmator pro" adjust color, repair, scale to 384x256, export PNG -> webP? -> place in /img folder